> For the complete documentation index, see [llms.txt](https://cryptokatana.gitbook.io/whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://cryptokatana.gitbook.io/whitepaper/stats/durability-hand-guard.md).

# Durability {Hand guard}

Durability is the hand guard stat that will show how long your Katana will last before needing to repair it.

The hand guard has one stat:

* **Durability:**  is a value that'll be decreasing after each combat, when the value reaches 0 you'll need to repair your Katana in order to fight again.
* Each combat will cost you 20 durability.

{% hint style="info" %}
**Example:** You had your 10 first combats with your Katana that has 1000 Durability.

*10 (combats) \* 20 (durability) = 200 Durability*

*1000 - 200 = 800*

*You'll be left with 800 Durability*
{% endhint %}

By default, every Katana will be generated with this stat given by its hand guard, however, the value of the stat will depend on its rarity.

## Values

Down below, are the different values of each rarity and the drop rate of each one.

### **Legendary** &#x20;

* **Durability :&#x20;**<mark style="color:green;">**1400**</mark>

### **Rare** &#x20;

* **Durability :&#x20;**<mark style="color:green;">**1100**</mark>

### **Common**&#x20;

* **Durability :&#x20;**<mark style="color:green;">**800**</mark>

### Repairing

When your durability reaches 0, you can no longer fight with your Katana, you'll need to repair it to restore its durability in order to fight again.

### Repair count

The Katana has a limited repair count of 10, when you repair it 10 times and its durability reaches 0, you'll need to revive it.
